Hey Star Breach Gamers!So I am well aware I’ve been super quiet/secretive over the past couple months. There’s the global level things *glancesandshrugsinliterallyevery direction* of course, but my personal life has been very busy as well. That said, I have also actually been very busy (late at night) on tabletop game creating! I’ve been writing and editing like crazy, and I’m genuinely really excited for what’s in store for the rest of the year! I can’t spill everything all at once right here, but here’s some listed updates:1. As foretold many moons ago, the official Star Breach Errata (from March) has now been fully integrated into the Free PDF ruleset on our website! Yay! So just download one doc and enjoy. The official FAQ/Errata will still be on the page as it impacts the printed works. From here on out, we’ll probably update the game with two further errata over the course of a couple years. Those updates will be to strictly to keep all warbands competitive as balance issues come to light with mass play. We won’t be doing a second edition for at least three years, so take it slow and enjoy!2. Hunters is coming along great! We should have Missions 1 & 2 added and a beta version of the free book released online sometime next month! This will be the foundation on which we want to see more play-testing done before finalizing a 3 Mission Free PDF of the core game and then launching preorders for the full 12 Mission Deluxe Rulebook in the late Fall/Winter. Woot!3. I’ll be honest in that I’m not certain where we’re at with our translated versions of Star Breach. I’m not being pushy considering the circumstances of the past 6 months and the fact these teams are doing the work for just for fun. I’d love to see Star Breach in French, Spanish, Italian, and German, but I think those all need a bit more time now than we originally planned for.4. SDG has a really cool “merch” update coming down the pipeline. Keep an eye out!4. Last, but definitely not least, I’m almost done writing the alpha version of an entirely NEW tabletop game! It should be ready for a soft announcement and serious play-testing by next week. Slow Death Games and I are going to put together a private group of testers who will get super early access to the ruleset and be responsible for reporting playtime reflections over a 4-6 month period. The group will be small (roughly 30-40players max). If you’re very serious about putting a new game through the fire, then contact Chris or I directly sometime this week. We’re gonna be choosy, so no offense if we can’t fit ya in. All in good time!That’s what I’ve got for now. Exciting stuff in the months to come! Thank you for playing Star Breach!