Hey everyone! Hope you’re all hanging in there during these crazy times. Just wanted to share a very neat-o update, as well as some insight into my current writing/releases timeline. First, Star Breach is now officially in Italian! Thanks to the amazing work of Andrea Nespeca and his friends, Star Breach Italiano is now on our official website for free download! We are also still hoping to feature the rules (for free, of course) in French, German, and Spanish soon as well! I’ve got teams of peeps working on each translation and excited to see each at different stages of completion. Second, I’m still putting in many hours a week on some awesome projects to be released with Slow Death Games. I actually just had a great chat with Chris today, and we’re thinking it’s best to hold off on any more official releases until the new year. Hunters will see a finalized free PDF by the end of the year, and then the official book will be coming next year in due time. BUT, we’re so excited about another game I’m currently working on, that this one may be taking priority in the release schedule! Play testing is already underway, and we’ve got lots of exciting feedback and hype building among the players. I’m honestly really excited to see the game mechanics, playability, and model agnostic nature of Star Breach further polished and then applied to a whole new genre. It’s gonna be fantastic, but more info—including a proper announcement—in due time! In the meantime, I am continuing to also take good notes about player feedback from their experiences with Star Breach, and I’m really excited to see our beloved sci-fi multiverse skirmisher evolve into its best throughout the next couple years. Thanks for all the love and support! When you guys share you Star Breach warband creations, and batreps, and family/friends game night photos, it seriously blesses my day and encourages me to keep creating. So thank you! Stay wise, stay caring, and stay focused on the fun. Enjoy!
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